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Leadership
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Proficiency in Leadership / Gang / Fleet skills, including warfare specialist, command ship, and supporting skills.
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Combat Logistics
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Proficiency in support skills to be used in fleet combat and gang missions, including skills such as shield and cap transfer, remote armor repping, repair drones, and Logistics ships.
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Electronic Warfare
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Proficiency in EW related skills, including both offensive and defensive EW capabilities, long-range EW applications, etc.
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Drones
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Proficiency at drone warfare. Including drone interfacing, scout / combat / heavy / sentry / repair / EW drone operation, and suitable skills for drone boats.
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Exploration
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Proficiency at exploration. Includes skills dealing with astrometrics, cloaking, covert ops, hacking, salvaging, archaeology, use of scanners, and ships suitable for exploration tasks.
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Salvaging
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Proficiency at salvaging wrecks. Includes use of salvaging equipment, skills to improve salvaging results, generic tanking and defensive skills, and suitable ship-related skills.
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Production
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Proficiency at production. Includes skills required for efficient production of standard tech 1 items, rigs, and tech 2 ships and equipment.
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Mining
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Proficiency at mining-related activities, including skills aimed at maximising mining capabilities leading to use of tech 2 strip miners, mining barges, ice mining and exhumers.
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Refining
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Proficiency at refining of ore, ice and scrap metal to minimise waste within the corp.
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Research
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Proficiency at all forms of research. Includes skills for improving research and copy speeds for tech 1 and tech 2 BPOs, remote research capabilities, and advanced research (R&D agents)
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Trade
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Proficiency at trading. Includes general trade skills, accounting and broker relations, remote management of buy/sell orders, skills to increased the number of concurrent orders and the ability to remotely change them to maximise profits. Also includes some generic tanking skills, and some skills for hauling.
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Hauling
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Proficiency at hauling and transport. Includes general support skills for industrial ships, transport ships, and eventually freighters, along with good tanking / navigation skills, and skills needed for items like cloaks and tractor beams. Also includes leadership skills for low-sec gang manouvers, and some trade skills to maximise hauling profits.
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Assault
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Proficiency at short-range combat. Includes skills related to tanking, short-range weaponry specialisations, and suitable ship-related skills.
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Artillery
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Proficiency at long-range combat. Includes skills related to evasive and defensive skills, long-range weaponry specialisations, and suitable ship-related skills.
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